Amidst all the fanfare of another WWDC, Apple introduced us to iOS 12. This is one of the most focused releases for both consumers and developers, emphasizing performance optimization. As well as this focus on performance and optimization, iOS also bringssome feature iterations on many of the libraries we know and love. This includes the evolution of emojis (with memojis), Siri shortcuts, augmented reality and machine learning.

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In the previous tutorial of this series, we added the ability to add, update, and remove shopping lists. A shopping list without any items in it isn’t very useful, though. In this tutorial, we’ll add the ability to add, update, and remove items from a shopping list. This means that we’ll be working with references and the CKReference class.

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By now, you may have used an augmented reality app on your iPhone, with virtual objects that appear lifelike and blend in well with the features of the environment. In this series, you’ll learn how to implement this in your own iOS app with ambient light detection and horizontal plane detection to improve your augmented reality application. This tutorial will focus on showing horizontal planes and feature points in ARKit.

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Mobile coders have been taking advantage of Google’s Mobile Backend as a Service (MBaaS) platform Firebase Realtime Database for many years, helping them focus on building features for their apps without having to worry about the back-end infrastructure and database. By making it easy to store and persist data in the cloud and take care of authentication and security, Firebase allows coders to focus on the client side.

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There are several ways to create a mobile application. Do you want to know what the best way is? It depends. What technologies do you have experience with? What platforms are you targeting? How much time do you want to spend building your application?

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iOS developers have been fortunate enough to enjoy and work with the robust development platform that Apple has provided, primarily Xcode. This has helped inspire the engaging and powerful apps that consumers enjoy on the App Store today. Xcode provides an intuitive IDE and that, coupled with the emergence of Swift as a truly modern programming language, has made programming on the platform sheer enjoyment.

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Along with many other tools which have been made obsolete by modern technology, it looks as if the common tape measure may be the next to go. In this tutorial, we’ll learn to bridge the gap between reality and technology by using augmented reality and the camera on your iOS device to create an app which will measure the distance between two points.

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