Follow this tutorial step-by-step to create a low poly tree model that you can use in video games, graphic design and illustration projects whilst learningCinema 4D quickly.
In this tutorial, you’ll learn how to use Physi.js to add game physics to a 3D scene created using Three.js. We’ll create a simple game in which we drive a cart around collecting items, using basic physics shapes and physics constraints.
This is the second part of our quest to create a 3D space shooter. In part one we looked at how to set up a basic PlayCanvas game, with physics and collision, our own models, and a camera.