While developing games which involve an action element, we often need to figure out a way to collide with a moving target. Such scenarios can be typically called a ‘hitting a moving target’ problem. This is particularly prominent in tower defense games or missile command like games. We may need to create an AI or algorithm which could figure out the enemy’s motion and fire at it.

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Unity is a multi-platform game engine developed by Unity Technologies and is used to create video games and applications for several devices such as consoles, mobile devices, computers, and even websites. Unity’s core advantages are its robustness, portability, and community; Unity targets several well-known APIs such as Direct3D, OpenGL, OpenGL ES, and the recent Vulkan.

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The web platform has had a tremendous growth in recent times with the help of HTML5, WebGL, and the increased power of the current generation of devices. Now mobile devices and browsers are capable of delivering high-performing content both in 2D and 3D. The familiarity of JavaScript (JS) as a scripting language has also been a driving factor, after the demise of the Flash web platform.

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