This tutorial is going to cover how to implement a basic augmented reality application with Vuforia SDK on Unity. Throughout the tutorial, you are going to learn how to generate a scene compatible with Vuforia and how to implement various scripts, including ray-tracing, in order to be able to interact with the object within the scene.
Hello, Augmented Reality traveller! In this post, I’ll show you some cool features of Vuforia that make it possible to create engaging AR apps. We’ll take a look at Cube and Cylinder Targets, Smart Terrain, VuMarks, and more. We won’t dive deep into any of those subjects, but I’ll try to cover enough to get you started.